Starbound is an idea that may well been motivated by Terraria but was in no way meant to replace or continue Terraria. There is definitely a plan to make Terraria 2. However, whether it is still in the planning phase or is being worked on right now I do not know. 'Terraria' was developed by the game company Re-Logic. The development work began in January 2011, using Microsoft XNA as the game framework. This game was released on May 16, 2011. The people responsible for development include Andrew Spinks, who is responsible for design and programming, and Finn Bryce, who is responsible for screen design.
Type | Private |
---|---|
Industry | Video games |
Founded | 2011; 10 years ago |
Founder | Andrew Spinks |
Headquarters | |
Area served | Worldwide |
Products | |
Members | 10 (2020) |
Website | re-logic.com |
Re-Logic is an American independent game developer and publisher based in Indiana. It was founded by Andrew Spinks in 2011. The company is best known for developing and publishing Terraria, a 2D action-adventuresandboxvideo game. Re-Logic published Pixel Piracy and Pixel Privateers, both were developed by Quadro Delta.
What Company Made Terraria Skin
History[edit]
Re-Logic was founded at the beginning of Terraria's development cycle, starting in January 2011, by Andrew Spinks.[1][2] The game was released for Microsoft Windows on 16 May 2011[3] and received multiple updates later on. In February 2012, Re-Logic's developers announced that Terraria would be receiving one final bug-fix patch,[4] but development resumed in 2013.[5] At E3 2019, Re-Logic announced the final update to the game. Update 1.4 Journey's End was released on 16 May 2020. Re-Logic stated that they wanted to work on other projects after this update.
Terraria has seen multiple console releases, which include the PlayStation 3 on 26 March 2013,[6]Xbox 360 on 27 March 2013,[6] the PlayStation Vita on 11 December 2013,[7] the PlayStation 4 on 11 November 2014,[8] the Xbox One on 14 November 2014,[9] the Nintendo 3DS on 10 December 2015,[10] and the Wii U in June 2016.[11] The game was also released for iOS on 29 August 2013,[12] for Android on 13 September 2013,[13] and for Windows Phone on 12 September 2014.[14]
The company published Pixel Piracy, a side-scrollingreal-time strategy video game, for Windows, macOS, and Linux on 1 December 2013,[15] for the PlayStation 4 on 16 February 2016,[16] and for the Xbox One on 16 February 2016.[17] On 21 February 2017 Re-Logic published Pixel Privateers, a turn-based strategy video game for Windows.[18]
In February 2015, Re-Logic began development of Terraria: Otherworld, a game set in the same universe as Terraria. The game was announced in a teaser trailer on 16 February 2015,[19] however, on 13 April 2018, the game was cancelled due it being far behind schedule and far from the vision Re-Logic had for it.[20]
In 2019, in response to the increasing number of games becoming exclusive to the Epic Games Store, Re-Logic's vice president Whitney Spinks asserted that no Re-Logic titles would become Epic Games Store exclusives, adding that the company would never 'sell [their] souls' for any amount of money.[21] Upcoming elder scrolls.
Games[edit]
Developed[edit]
- Terraria (2011)
Published[edit]
- Pixel Piracy (2015)
- Pixel Privateers (2017)
References[edit]
- ^Jongewaarde, Dana. ''Minecraft: The Platformer''. IGN. Ziff Davis. Retrieved 1 February 2018.
- ^'Re-Logic Official Website'. Re-Logic. Re-Logic. Retrieved 21 January 2018.
- ^Senior, Tom (16 May 2011). '2D Minecraft-alike Terraria is out today'. PC Gamer. Future Publishing. Retrieved 25 July 2015.
- ^Pearson, Craig. 'Terraria Dev: 'Time to move on'; Fans: 'Nooooooo!''. Rock Paper Shotgun. Retrieved 8 February 2018.
- ^Skyes, Tom. 'Terraria creator asks what YOU would like to see in a possible update'. PC Gamer. Retrieved 8 February 2018.
- ^ abDevore, Jordan. 'Terraria hits Xbox 360 and PlayStation 3 next week'. Destructoid. Retrieved 16 February 2018.
- ^Phillips, Tom. 'Indie darling Terraria announced for PlayStation Vita'. Eurogamer. Retrieved 16 February 2018.
- ^'Terraria for Playstation 4 Reviews'. metacritic. CBS Interactive. Retrieved 16 February 2018.
- ^'Terraria for Xbox One Reviews'. metacritic. CBS Interactive. Retrieved 16 February 2018.
- ^Blake, Vikki. 'Terraria Release Date Confirmed for Nintendo 3DS'. IGN. Retrieved 16 February 2018.
- ^Phillips, Tom. 'Terraria confirmed for 3Ds and Wii U'. Eurogamer. Retrieved 16 February 2018.
- ^Sliwinski, Alexander. 'Terraria iOS out tomorrow'. engadget. AOL. Retrieved 16 February 2018.
- ^Suszek, Mike. 'PSA: Terraria grounded on Android'. Engadget. AOL. Retrieved 16 February 2018.
- ^Sarkar, Samit. 'Terraria coming to iOS, Android, Windows Phone 8 this summer (update)'. Polygon. Vox Media. Retrieved 16 February 2018.
- ^'Pixel Piracy for PC Reviews'. metacritic. CBS Interactive. Retrieved 17 February 2018.
- ^'Pixel Piracy for PlayStation 4 Reviews'. metacritic. CBS Interactive. Retrieved 17 February 2018.
- ^'Pixel Piracy for Xbox One'. metacritic. CBS Interactive. Retrieved 17 February 2018.
- ^'Pixel Privateers for PC Reviews'. metacritic. CBS Interactive. Retrieved 17 February 2018.
- ^Murphy, Ted. 'Terraria: Otherworld'. Terraria. Re-Logic. Retrieved 17 February 2018.
- ^'Terraria: Overworld Canceled by Developers Re-Logic'. Shacknews. Retrieved 12 March 2020.
- ^Winslow, Jeremy. 'Terraria Dev Comes Out Strong Against Epic Games Store Exclusivity'. GameSpot. Retrieved 12 March 2020.
External links[edit]
Greetings, Terrarians!
Welcome to launch day for Terraria 1.4.1 on PC! As we have alluded to in previous news items and spoilers around this update, Terraria 1.4.1 is primarily focused on adding in pieces that were not quite ready in time for the Journey's End launch date - along with more fixes, balance tweaks, and a few new tidbits that we decided to add along the way. Located below, you will find the full changelog for Terraria 1.4.1
So, what all does Terraria 1.4.1 contain? Here are some of the bigger topline tidbits of note - but again, refer to the full changelog for a more complete accounting of things.
VANITY CONTEST WINNER SETS
As promised, we have added the winning Vanity Sets from the Journey's End Vanity Design Contest! These turned out really well, and we are beyond excited to see these in game. How to open a compressed folder. Be sure to once again congratulate the winners and thank them for making such awesome designs possible!
- Plaguebringer
- Wandering Ronin
- The Timeless Traveler
- Floret Protector
- Capricorn
- Bonus winner: TV Head! Print screen pc laptop.
All six of these are craftable with pre-Hardmode materials of various sorts, so that all players can experience these awesome vanity sets! Thanks to everyone who participated and voted in the Vanity contest, and especially to our winners!
CREDITS
Who made all of this anyway? At long last, Terraria on PC has it's own credits! Upon defeating the Moon Lord for the first time, be sure to stay tuned for an awesome throwback credit sequence, including an exclusive never-before-heard music track! Want to see it again? You can access the Credits from the main menu at any time.
The Music Box (Journey's End) is now created by recording the Credits music sequence. Additionally, using it in a normal accessory slot will play the Credits sequence in-game, while using it in a social slot will only play the music.
NEW NPC - THE PRINCESS
How will you discover and unlock this regal companion? What does she do? You will have to explore and find out on your own!
NEW ACHIEVEMENTS
Who doesn't like Achievements, right? Updated for the Journey's End era, we have included a handful of new goals for you to chase down!
NEW ITEMS
We have included a handful of new items - with several focused on filling out the early/pre-hardmode Summoner options. We are personally fans of the new Flinx-based Summoner gear.
VANITY OVERHAUL
Vanity Overhaul? What exactly do we mean here? Office patch dmg. Well - the way armors and vanity sets used to work was a bit limiting, particularly in regards to the way 'back' items worked. So, we made it better! For just one example: why pick between showing Wings or a Cape, for example, when you can have both!
Armors and vanity items which draw on the back (backpacks, tails, wings, and capes) are now no longer mutually exclusive. This means that you can now have one of any of those four categories all displaying at the same time. Previously, only one of those could ever be visible at a time (for instance, if you had visible wings, you could not ever see a cape, backpack, or tail).
Here is a visual explaining what we mean:
Prior to Terraria 1.4.1: The use of visible wings prevented capes from being visible, while the use of capes prevented shields from being visible.
What Company Made Terraria Servers
In 1.4.1, these elements no longer conflict with each other, and can be used together in various combinations
There are even more overhauls to the vanity system to explore, so be sure to check out the full changelog for all the juicy details!
QUALITY OF LIFE CHANGES
Beyond Bug Fixes, we always want to try and enhance the user experience as much as possible. Here are just a few of the ways we have explored doing so in Terraria 1.4.1:
- The Journey Mode duplication menu has been overhauled, with the addition of several new filters to break up some of the larger categories
- Additionally, the Misc option in the duplication menu should more properly encompass items that do not fall under any other category
- Torch God now plays an Otherworldly track when that setting is toggled
- Bestiary now indicates if a drop is Wave-based/if it only drops after a certain wave in Frost Moon and Pumpkin Moon
- Plantero's Sombrero has made its triumphant return
- Reorganized menu settings for resolution/fullscreen/windowed borderless to all use the same sub-menu, to reduce confusion
- Updated FNA (Mac/Linux related)
- RGB support is now available for SteelSeries game peripherals
- Updated localization for all languages up to 1.4 (some 1.4.1 content may still be untranslated, and these translations will come in an upcoming hotfix)
Video making software for pc. BALANCE CHANGES
As you likely are aware, Terraria: Journey's End contained a ton of changes to balance across the entire progression of the game. As with any changes of this nature, everyone had thoughts and feedback. We invited everyone to weigh in on this robust discussion in our Official Balance/Feedback Thread - and you did not disappoint! With that feedback in hand - along with our own post-launch thoughts - we have made even more balance changes that we hope will bring things ever-closer to feeling 'just right' for most folks. A little bit of everything has been impacted here, so we really encourage you to read up before you are surprised! :) Free grease slots.
What Company Made Terraria Items
There are simply too many things to list here, so for the full list, please click the link below to check it out!
BUG FIXES
What update would be complete without a laundry list of Bug Fixes? There are far too many to list here - if you want to check out the full list, click on the link below:
TERRARIA OFFICIAL SOUNDTRACK - JOURNEY'S END TRACKS ADDED!
Alongside Terraria 1.4.1, we have updated the Terraria Official Soundtrack with all of the Journey's End tracks - and some older favorites! There has never been a better time to pick up this collection of amazing tunes! The full OST is now updated on Steam, and all of the new tracks will be available on Spotify/iTunes/etc. in the very near future!
Of course, if you get or are addicted to the alternate tunes on the 05162020 World Seed, be sure to check out the Terraria: Otherworld Official Soundtrack as well!
That's Terraria 1.4.1 in a nutshell! To check out the full changelog and to participate in the discussion around the update, learn how best to report any bugs, etc. please check out our official Terraria 1.4.1 Launch Thread, linked below!